*Brain Nixon*
Новички
- Сообщения
- 8
- Реакции
- 0
1. Ваш сервер:Blue
2. Ваш ник или номер аккаунта:Ford_Nixon
3. Суть проблемы:Пока нахожусь один в инте дома все вроде нормально, если кто-то заходит крашет, выхожу на улицу если кто-то рядом есть тоже крашит, но не всегда в 9 из 10 случаев, пока онлайн маленький еду дальше сегодня почти до мэрии лс доехал с сф, а обычно самое дальнее это до сфпд, и так каждый раз может сразу, может через минуту, такое ощущение что игроки в зоне определенного радиуса появляются и крашит. Но может дело и не только в игроках, потому что бывали моменты когда и что-то на карте в виде значков появляется тоже крашет. Пробовал зайти на Грин где онлайн маленький там тоже долетел с сф почти до мэрии лс и тоже краш. Переустанавливал и очищал кэш раз 5, не помогло.
4. Доказательства (видео/скриншот):https://rutube.ru/video/private/79623395147235a3045b8ee2930f25b6/?p=wBPLAWVTpxl4WHrrqgCRdw
5. Точная дата и время случившегося:Каждый заход через какое-то время от 30 секунд до максимум 3 минуты.
6. Точная модель вашего устройства:Tecno pop 5lte (Взял специально для этого, если было бы на айфон думаю было бы проще)
7. Версия Android:11
8. Версия Advance Mobile (главное меню, в верхнем левом углу)2.4.0
9.Логи:
2. Ваш ник или номер аккаунта:Ford_Nixon
3. Суть проблемы:Пока нахожусь один в инте дома все вроде нормально, если кто-то заходит крашет, выхожу на улицу если кто-то рядом есть тоже крашит, но не всегда в 9 из 10 случаев, пока онлайн маленький еду дальше сегодня почти до мэрии лс доехал с сф, а обычно самое дальнее это до сфпд, и так каждый раз может сразу, может через минуту, такое ощущение что игроки в зоне определенного радиуса появляются и крашит. Но может дело и не только в игроках, потому что бывали моменты когда и что-то на карте в виде значков появляется тоже крашет. Пробовал зайти на Грин где онлайн маленький там тоже долетел с сф почти до мэрии лс и тоже краш. Переустанавливал и очищал кэш раз 5, не помогло.
4. Доказательства (видео/скриншот):https://rutube.ru/video/private/79623395147235a3045b8ee2930f25b6/?p=wBPLAWVTpxl4WHrrqgCRdw
5. Точная дата и время случившегося:Каждый заход через какое-то время от 30 секунд до максимум 3 минуты.
6. Точная модель вашего устройства:Tecno pop 5lte (Взял специально для этого, если было бы на айфон думаю было бы проще)
7. Версия Android:11
8. Версия Advance Mobile (главное меню, в верхнем левом углу)2.4.0
9.Логи:
----------- START BACKTRACE ------------
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x25FC
Loading hardcoded settings..
Hardcoded settings loaded successfully.
New fps limit = 120
initSAMPClient called (stub)
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] LoadConfig completed
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] LoadConfig completed
SAMP.main() called
SAMP.setCurrentScreenSize(1600, 0)
SAMP.setCurrentScreenSize(1600, 0)
SAMP.setCurrentScreenSize(1600, 0)
NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
JNI: asset open request file=.idx
JNI WARN: openFileAndroid returned null file=.idx
NVFOpen hook | Error: file not found in storage or assets (.idx)
NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
JNI: asset open request file=.idx
JNI WARN: openFileAndroid returned null file=.idx
NVFOpen hook | Error: file not found in storage or assets (.idx)
InitialiseRenderWare ..
NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
JNI: asset open request file=Textures/Fonts/RussianFont.met
JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
JNI: asset open request file=Textures/Fonts/RussianFont.png
JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
Loading weapon.dat..
LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Key.png
LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/G.png
LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/Engine.png
LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/Acc.png
LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/Brake.png
LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=9ms
[CustomButtons] icon loaded from assets: samp/icons/Horn.png
LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Run.png
LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Fist.png
LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Camera.png
LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/F.png
LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/crossh.png
LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/Bullet.png
[CustomButtons] LoadConfig called
[CustomButtons] ERROR: Exception finding class in LoadConfig
NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
JNI: asset open request file=Adjustable.cfg
JNI WARN: openFileAndroid returned null file=Adjustable.cfg
NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
JNI: asset open request file=data/ShopUVs.dat
JNI: asset length bytes=29716 file=data/ShopUVs.dat
JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
Loading handling.cfg..
Loading weapon.dat..
Loading weapon.dat..
Loading weapon.dat..
NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
JNI: asset open request file=scache.txt
JNI: asset length bytes=3825 file=scache.txt
JNI: asset open ok file=scache.txt size=3825 ptr=0x7a624508
NVFOpen hook | Loaded from APK assets: scache.txt
Starting game..
Installing patches..
InitScripting
NVFOpen hook | File not on storage, trying APK assets (scache_small_low.txt -> /storage/emulated/0/Advance Mobile/scache_small_low.txt)
JNI: asset open request file=scache_small_low.txt
JNI: asset length bytes=943 file=scache_small_low.txt
JNI: asset open ok file=scache_small_low.txt size=943 ptr=0x7a624508
NVFOpen hook | Loaded from APK assets: scache_small_low.txt
CPools::Initialise
NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
JNI: asset open request file=gta3.ini
JNI WARN: openFileAndroid returned null file=gta3.ini
NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
Core: boot sequence start
Core: init CPlayerTags
Loading voice (micro) icon..
LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=19ms
[PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
Core: init CSnapShotHelper
Core: init MaterialTextGenerator
Core: init CAudioStream
AudioVox: CAudioStream initializing
UIBoot: applying initial visibility
Core: CGame initialize
CGame initializing..
Installing patches (ingame)..
Core: boot sequence complete
NetIO: checking initialization
NetIO: launcher ready=true
NetIO: collecting connection details
NetIO: username=Ford_Nixon
NetIO: serverId=1
NetIO: endpoint ip=blue.adv-rp.com port=7777
NetIO: connect ip=blue.adv-rp.com port=7777
CLocalPlayer::CLocalPlayer()
Adding local player to Tab UI: ID 0 Name: Ford_Nixon
Updated Tab title: Players (1/1000)
RPC: register script RPCs
NetIO: CNetGame created 0x61555800
NetIO: initialization completed
HUD: show WebView HUD after network init
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
RPC: setColor local id=0 argb=0x909090
[VOICE] === SAMP Connected - Initializing Voice Connection ===
[VOICE] Server: blue.adv-rp.com:7777
[VOICE] === Voice Connection Initialized ===
RPC: setColor local id=31 argb=0x909090
Adding local player to Tab UI: ID 31 Name: Ford_Nixon[31]
Updated Tab title: Players (247/1000)
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
Adding local player to Tab UI: ID 31 Name: Ford_Nixon
Updated Tab title: Players (245/1000)
Error: Database not found! (HUD)
radar_burgershot loaded from HUD
radar_hostpital loaded from HUD
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
[CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
[CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
[CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
[CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
[CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
[CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
[CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
[CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
[CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
[CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
[CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
[CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
[CustomButtons] LoadConfig completed
RPC: clearAnimation
ScrGivePlayerMoney: delta=19593 new_total=19593
RPC: setColor local id=31 argb=0xff009900
RPC: applyAnimation lib=BOMBER name=null
RPC: applyAnimation lib=FOOD name=null
RPC: applyAnimation lib=CARRY name=null
RPC: applyAnimation lib=PED name=null
RPC: applyAnimation lib=BASEBALL name=null
RPC: applyAnimation lib=CRIB name=null
RPC: applyAnimation lib=HAIRCUTS name=null
RPC: applyAnimation lib=DEALER name=null
RPC: applyAnimation lib=COP_AMBIENT name=null
RPC: applyAnimation lib=ON_LOOKERS name=null
RPC: applyAnimation lib=SHOP name=null
RPC: applyAnimation lib=CRACK name=null
RPC: applyAnimation lib=BD_FIRE name=null
RPC: clearAnimation
Player: exitVehicle
Player: exitVehicle
Player: exitVehicle
Player: exitVehicle
GamePrepareTrain
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
Player: destroy id=3
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
Player: exitVehicle
Player: exitVehicle
GamePrepareTrain
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: exitVehicle
Player: exitVehicle
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
GamePrepareTrain
RPC: worldAdd
Found free slot: 4
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=3
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: applyAnimation lib=ped name=GETUP_FRONT
RPC: applyAnimation lib=ped name=KO_SKID_BACK
GamePrepareTrain
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=4
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=2
Player: exitVehicle
Player: destroy id=3
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
ScrGivePlayerMoney: delta=-8666 new_total=10927
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E67D0
r4: 0x792e67e4, r5: 0x792e67c8, r6: 0x3e9c, r7: 0x16b
r8: 0x792e67d0, r9: 0x792e67e0, sl: 0x792e6800, fp: 0x792e67f0
ip: 0x3f62, sp: 0x792e67a0, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8e99f4 samp: 0x3c2829f4 gta: 0x3595c9f4] tgkill
[adr: 0x70772724 samp: 0x10b724 gta: 0xf97e5724] name not found
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E5B00
r4: 0x792e5b14, r5: 0x792e5af8, r6: 0x3e9c, r7: 0x16b
r8: 0x792e5b00, r9: 0x792e5b10, sl: 0x792e5b30, fp: 0x792e5b20
ip: 0x3f62, sp: 0x792e5ad0, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0x708d5824 samp: 0x26e824 gta: 0xf9948824] name not found
[adr: 0x708d5028 samp: 0x26e028 gta: 0xf9948028] name not found
[adr: 0x708d69d4 samp: 0x26f9d4 gta: 0xf99499d4] name not found
[adr: 0x708d5d14 samp: 0x26ed14 gta: 0xf9948d14] name not found
[adr: 0x708d7828 samp: 0x270828 gta: 0xf994a828] name not found
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8e99f4 samp: 0x3c2829f4 gta: 0x3595c9f4] tgkill
[adr: 0x70772724 samp: 0x10b724 gta: 0xf97e5724] name not found
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E4E30
r4: 0x792e4e44, r5: 0x792e4e28, r6: 0x3e9c, r7: 0x16b
r8: 0x792e4e30, r9: 0x792e4e40, sl: 0x792e4e60, fp: 0x792e4e50
ip: 0x3f62, sp: 0x792e4e00, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x25FC
Loading hardcoded settings..
Hardcoded settings loaded successfully.
New fps limit = 120
initSAMPClient called (stub)
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] LoadConfig completed
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] LoadConfig completed
SAMP.main() called
SAMP.setCurrentScreenSize(1600, 0)
SAMP.setCurrentScreenSize(1600, 0)
SAMP.setCurrentScreenSize(1600, 0)
NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
JNI: asset open request file=.idx
JNI WARN: openFileAndroid returned null file=.idx
NVFOpen hook | Error: file not found in storage or assets (.idx)
NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
JNI: asset open request file=.idx
JNI WARN: openFileAndroid returned null file=.idx
NVFOpen hook | Error: file not found in storage or assets (.idx)
InitialiseRenderWare ..
NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
JNI: asset open request file=Textures/Fonts/RussianFont.met
JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
JNI: asset open request file=Textures/Fonts/RussianFont.png
JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
Loading weapon.dat..
LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Key.png
LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/G.png
LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/Engine.png
LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/Acc.png
LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/Brake.png
LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=9ms
[CustomButtons] icon loaded from assets: samp/icons/Horn.png
LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Run.png
LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Fist.png
LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=7ms
[CustomButtons] icon loaded from assets: samp/icons/Camera.png
LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/F.png
LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=6ms
[CustomButtons] icon loaded from assets: samp/icons/crossh.png
LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=8ms
[CustomButtons] icon loaded from assets: samp/icons/Bullet.png
[CustomButtons] LoadConfig called
[CustomButtons] ERROR: Exception finding class in LoadConfig
NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
JNI: asset open request file=Adjustable.cfg
JNI WARN: openFileAndroid returned null file=Adjustable.cfg
NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
JNI: asset open request file=data/ShopUVs.dat
JNI: asset length bytes=29716 file=data/ShopUVs.dat
JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0x7acf980c
NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
Loading handling.cfg..
Loading weapon.dat..
Loading weapon.dat..
Loading weapon.dat..
NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
JNI: asset open request file=scache.txt
JNI: asset length bytes=3825 file=scache.txt
JNI: asset open ok file=scache.txt size=3825 ptr=0x7a624508
NVFOpen hook | Loaded from APK assets: scache.txt
Starting game..
Installing patches..
InitScripting
NVFOpen hook | File not on storage, trying APK assets (scache_small_low.txt -> /storage/emulated/0/Advance Mobile/scache_small_low.txt)
JNI: asset open request file=scache_small_low.txt
JNI: asset length bytes=943 file=scache_small_low.txt
JNI: asset open ok file=scache_small_low.txt size=943 ptr=0x7a624508
NVFOpen hook | Loaded from APK assets: scache_small_low.txt
CPools::Initialise
NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
JNI: asset open request file=gta3.ini
JNI WARN: openFileAndroid returned null file=gta3.ini
NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
Core: boot sequence start
Core: init CPlayerTags
Loading voice (micro) icon..
LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=19ms
[PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
Core: init CSnapShotHelper
Core: init MaterialTextGenerator
Core: init CAudioStream
AudioVox: CAudioStream initializing
UIBoot: applying initial visibility
Core: CGame initialize
CGame initializing..
Installing patches (ingame)..
Core: boot sequence complete
NetIO: checking initialization
NetIO: launcher ready=true
NetIO: collecting connection details
NetIO: username=Ford_Nixon
NetIO: serverId=1
NetIO: endpoint ip=blue.adv-rp.com port=7777
NetIO: connect ip=blue.adv-rp.com port=7777
CLocalPlayer::CLocalPlayer()
Adding local player to Tab UI: ID 0 Name: Ford_Nixon
Updated Tab title: Players (1/1000)
RPC: register script RPCs
NetIO: CNetGame created 0x61555800
NetIO: initialization completed
HUD: show WebView HUD after network init
Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
RPC: setColor local id=0 argb=0x909090
[VOICE] === SAMP Connected - Initializing Voice Connection ===
[VOICE] Server: blue.adv-rp.com:7777
[VOICE] === Voice Connection Initialized ===
RPC: setColor local id=31 argb=0x909090
Adding local player to Tab UI: ID 31 Name: Ford_Nixon[31]
Updated Tab title: Players (247/1000)
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
Adding local player to Tab UI: ID 31 Name: Ford_Nixon
Updated Tab title: Players (245/1000)
Error: Database not found! (HUD)
radar_burgershot loaded from HUD
radar_hostpital loaded from HUD
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
GiveWeapon: weaponId=0 ammo=0
CPedGTA::GiveWeapon iWeaponID=0 iModelID=-1
CPedGTA::GiveWeapon Invalid model ID
GiveWeapon: completed, current slot=0
[CustomButtons] LoadConfig called
[CustomButtons] loadConfig called from Java
[CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
[CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
[CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
[CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
[CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
[CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
[CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
[CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
[CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
[CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
[CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
[CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
[CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
[CustomButtons] LoadConfig completed
RPC: clearAnimation
ScrGivePlayerMoney: delta=19593 new_total=19593
RPC: setColor local id=31 argb=0xff009900
RPC: applyAnimation lib=BOMBER name=null
RPC: applyAnimation lib=FOOD name=null
RPC: applyAnimation lib=CARRY name=null
RPC: applyAnimation lib=PED name=null
RPC: applyAnimation lib=BASEBALL name=null
RPC: applyAnimation lib=CRIB name=null
RPC: applyAnimation lib=HAIRCUTS name=null
RPC: applyAnimation lib=DEALER name=null
RPC: applyAnimation lib=COP_AMBIENT name=null
RPC: applyAnimation lib=ON_LOOKERS name=null
RPC: applyAnimation lib=SHOP name=null
RPC: applyAnimation lib=CRACK name=null
RPC: applyAnimation lib=BD_FIRE name=null
RPC: clearAnimation
Player: exitVehicle
Player: exitVehicle
Player: exitVehicle
Player: exitVehicle
GamePrepareTrain
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
Player: destroy id=3
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
Player: exitVehicle
Player: exitVehicle
GamePrepareTrain
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: exitVehicle
Player: exitVehicle
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
GamePrepareTrain
RPC: worldAdd
Found free slot: 4
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=3
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: applyAnimation lib=ped name=GETUP_FRONT
RPC: applyAnimation lib=ped name=KO_SKID_BACK
GamePrepareTrain
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=4
RPC: applyAnimation lib=ped name=KO_SKID_BACK
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
RPC: applyAnimation lib=ped name=GETUP_FRONT
Player: destroy id=2
Player: exitVehicle
Player: destroy id=3
SAMP.setCurrentScreenSize(1600, 400)
SAMP.setCurrentScreenSize(1600, 0)
ScrGivePlayerMoney: delta=-8666 new_total=10927
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
Player: destroy id=2
RPC: worldAdd
Found free slot: 2
RPC: worldAdd spawn ok
RPC: worldAdd
Found free slot: 3
RPC: worldAdd spawn ok
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E67D0
r4: 0x792e67e4, r5: 0x792e67c8, r6: 0x3e9c, r7: 0x16b
r8: 0x792e67d0, r9: 0x792e67e0, sl: 0x792e6800, fp: 0x792e67f0
ip: 0x3f62, sp: 0x792e67a0, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8e99f4 samp: 0x3c2829f4 gta: 0x3595c9f4] tgkill
[adr: 0x70772724 samp: 0x10b724 gta: 0xf97e5724] name not found
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E5B00
r4: 0x792e5b14, r5: 0x792e5af8, r6: 0x3e9c, r7: 0x16b
r8: 0x792e5b00, r9: 0x792e5b10, sl: 0x792e5b30, fp: 0x792e5b20
ip: 0x3f62, sp: 0x792e5ad0, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0x708d5824 samp: 0x26e824 gta: 0xf9948824] name not found
[adr: 0x708d5028 samp: 0x26e028 gta: 0xf9948028] name not found
[adr: 0x708d69d4 samp: 0x26f9d4 gta: 0xf99499d4] name not found
[adr: 0x708d5d14 samp: 0x26ed14 gta: 0xf9948d14] name not found
[adr: 0x708d7828 samp: 0x270828 gta: 0xf994a828] name not found
[adr: 0x707bca62 samp: 0x155a62 gta: 0xf982fa62] _Z8handler1iP7siginfoPv
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8b16c0 samp: 0x3c24a6c0 gta: 0x359246c0] abort
[adr: 0xbc95056 samp: 0x9b62e056 gta: 0x94d08056] name not found
[adr: 0xac8ac9ac samp: 0x3c2459ac gta: 0x3591f9ac] name not found
[adr: 0xac8e99f4 samp: 0x3c2829f4 gta: 0x3595c9f4] tgkill
[adr: 0x70772724 samp: 0x10b724 gta: 0xf97e5724] name not found
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C
CrashSig: SIGABRT addr=0x3e9c
register states:
r0: 0x0, r1: 0x3F62, r2: 0x6, r3: 0x792E4E30
r4: 0x792e4e44, r5: 0x792e4e28, r6: 0x3e9c, r7: 0x16b
r8: 0x792e4e30, r9: 0x792e4e40, sl: 0x792e4e60, fp: 0x792e4e50
ip: 0x3f62, sp: 0x792e4e00, lr: 0xac8b16ad, pc: 0xac8b16c0
1: libGTASA.so + 0x359246C0
2: libGTASA.so + 0x359246AD
1: libsamp.so + 0x3C24A6C0
2: libsamp.so + 0x3C24A6AD
Last rendered object: 426
------------ START BACKTRACE ------------
--------- beginning of crash
�Fatal signal 6 (SIGABRT), fault addr �0x3E9C